> For the complete documentation index, see [llms.txt](https://aioro.gitbook.io/aioro/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://aioro.gitbook.io/aioro/server-features/refine-bonus.md).

# Refine Bonus

The Refine Bonus System rewards players for pushing their equipment beyond the **+6 refinement threshold**.

Beginning at **+7 Refine**, equipment gains cumulative bonus effects depending on its refine level. The higher the refine level, the stronger the bonuses become.

> 💡 Use the command **`@refinebonus`** in-game to view all currently active refine bonuses on your equipped items.

***

### 🔍 How It Works

* Bonuses activate automatically once equipment reaches **+7 or higher**.
* Each refine level grants an additional effect that stacks with previous refine bonuses.
* Bonuses are applied instantly while the equipment is equipped.
* No relogging or manual activation is required.

#### Eligible Equipment

✅ Top Headgear\
✅ Armor\
✅ Garment\
✅ Shoes\
✅ Weapon (Right Hand)\
✅ Shield (Left Hand)

#### Equipment Rules

* Two-handed weapons disable Shield bonuses.
* Shield bonuses only apply while a shield is equipped.
* Dual-wield weapon setups do not activate Shield bonuses.

***

## 🎩 Top Headgear

| Refine Level | Bonus Effect           |
| ------------ | ---------------------- |
| +7           | ASPD +1                |
| +8           | ATK +3%, MATK +3%      |
| +9           | All Stats +1           |
| +10          | ASPD +1 & All Stats +1 |

***

## 🛡️ Armor

| Refine Level | Bonus Effect               |
| ------------ | -------------------------- |
| +7           | DEF +5                     |
| +8           | DEF +(Total Level ÷ 10)    |
| +9           | All Element Resistance +5% |
| +10          | All Element Resistance +5% |

***

## 👘 Garment

| Refine Level | Bonus Effect                               |
| ------------ | ------------------------------------------ |
| +7           | DEF +3, MDEF +3                            |
| +8           | Melee, Magic & Ranged Damage Reduction +2% |
| +9           | Melee, Magic & Ranged Damage Reduction +3% |
| +10          | Melee, Magic & Ranged Damage Reduction +5% |

***

## 👞 Shoes

| Refine Level | Bonus Effect             |
| ------------ | ------------------------ |
| +7           | MDEF +5                  |
| +8           | Max HP +5%, Max SP +5%   |
| +9           | Max HP +5%, Max SP +5%   |
| +10          | Max HP +10%, Max SP +10% |

***

## ⚔️ Weapon (Right Hand)

| Refine Level | Bonus Effect      |
| ------------ | ----------------- |
| +7           | ATK +3, MATK +3   |
| +8           | ATK +5, MATK +5   |
| +9           | ATK +7, MATK +7   |
| +10          | ATK +10, MATK +10 |

***

## 🛡️ Shield (Left Hand)

> ⚠️ Shield bonuses only apply when a shield is equipped.

| Refine Level | Bonus Effect                             |
| ------------ | ---------------------------------------- |
| +7           | Reduce damage taken from Demi-Humans +5% |
| +8           | Reduce damage taken from Demi-Humans +5% |
| +9           | All Size Resistance +5%                  |
| +10          | All Size Resistance +10%                 |

***

## 📋 Additional Information

* Bonuses stack with existing refine effects such as DEF, MDEF, and ATK gained from normal refining.
* Refine Bonus effects are applied immediately upon equipping the item.
* Changing equipment automatically updates active bonuses.
* No manual activation is required.
